a conflict is seeded — work it in the advisory panel →
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KEYBOARD SHORTCUTS
Tab / Shift+Tab — cycle focused conflict
1 / 2 / 3 — accept option N of focused conflict
M — modify the top option
Esc — dismiss the focused conflict's options
U — undo dismissal, while the toast is visible
? — toggle this overlay
click anywhere to close · keys only work while KEYBOARD SHORTCUTS is ON in ⚙ settings
SECTOR 42 — AI ADVISORY
SHIFT BRIEFING · {{ facilityLine }}
1
CLICKING = TALKING ON THE RADIO
Real controllers work by voice — this sim simulates that with clicks. Click any aircraft to open its command palette; every button is one radio transmission: turns, altitude, speed, landing clearance.
2
THE AI ADVISES — YOU DECIDE HOW MUCH
Set its involvement top-left: OFF nothing · LOW late alerts only · MEDIUM ranked fixes per conflict · HIGH priorities for all traffic. It never acts on its own.
3
SIM CONTROLS — BOTTOM-LEFT
INTRODUCE CONFLICT and INTRODUCE COLLISION spawn test scenarios · AIRSPACE TRAFFIC slider raises the load · RESET SIM starts clean · speed top-right · click the SIM CONTROLS button to hide or show the panel. Every action — yours and the AI's — lands in the audit log below.
▲ MLAT COVERAGE OUT — {{ mlatQuadLabel }}. Aircraft there are tracked by fewer sensors (hollow symbol, dotted vector); recommendations about them are marked ◐ LOW CONFIDENCE with the missing feed named.
▲ RANDOM FEED DROPOUTS. ~5% of flights lose one feed at spawn — failed transponder, antenna issue — anywhere on the scope. Marked the same way: hollow track, ◐ chip naming the missing feed.
THIS SHIFT {{ thisShiftLine }} · {{ feedbackLine }}